0.0.30 is in the works, a lot is going on


You can grab the latest dev snapshot here: 
https://trepidationfps.com/dls/trep-snapshot.zip

Source/Github:
https://github.com/q3shafe/trepidation

Discord:
https://discord.gg/bE2d9p2U9P

First Level Cinematic: 


Changes as of 5-23-2023

- Multijumps Partially Implemented

- Grapple hook is always enabled on singleplayer ffa.

- New Gata Gun Model

- New intro video which will go along with single player campaign later

- Fixed even more back buttons in the menus

- Removed Freeze Tag from menu as there is no progress being made on that at the moment.

- New Singleplayer gametype Reverse CTF. Players will spawn in the enemy base for some interesting gameplay.

- Fixed ded server startup files.

- Updated Linux README file to include system requirements and dependencies.

- Updated Protocol.

- Fixed some shader errors, fine tuned liquids.

- Fixed issue where single player menu item Capture The Flag was not working.

- Screenshots (F11) now save as jpgs by default.  This can be switched back in your config file.

- Game starts with 1920x1080 resolution instead of the previous lower resolution.

- Minor update to M42 Shooting Sound

- New M42 Zoom Sound

- Implented OpenAL-Soft implementation of OpenAL, with configuration programs.

- New weapon switch sound.

- Cleaned up the arena files, all maps should show up and have screenshots.

- Fixed more date references as well as old website references.

- Setting a resolution now works and it sticks.

- Fixed outdated Level Shot for trepxus

- Fixed an issue where the linux server would periodically crash with an error: Error: BotLibShutdown: bot library used before being setup recursive error after: FS_HandleForFile: none free.

- Updated dead website links.

Files

trepidation0027_setup.exe 313 MB
Dec 17, 2019
trepidation0.0.27.zip 353 MB
Dec 17, 2019

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